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Tortall is a large, prosperous kingdom in the Eastern Lands. Its capital is Corus. The flag of Tortall is a silver blade and crown on a royal-blue field.[1]

Geography

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Tortall is bordered by the Emerald Ocean to the west, Scanra to the north, Galla, Tusaine and Tyra to the east, and the Great Inland Sea to the south. This gives it many miles of coastline, but also many contentious borders. Carthak and it's eponymous capital city are located across a small straight of the Great Inland Sea from Tortall's southern coast.

It's two largest rivers are the River Drell, which forms Tortall's eastern border and flows south to empty into the Great Inland Sea, and the River Oloron, which flows east through the heart of the kingdom into the Emerald Ocean. Corus is located on the Oloron, near the coast.

Tortall is mountainous in the north and in the south contains the Great Southern Desert, home to the Bazhir tribes.

Government and Economy

Tortall is a feudal monarchy, currently ruled by the Conté royal family. Like most of the Eastern Lands, the Code of Ten forms the basis of its government. Nobles make up the backbone of the power structure of Tortall, exercising considerable (though not unlimited) control over their own fiefdoms. All nobles swear fealty to the king, who rules with the help of advisers. There is a Council of Lords and a Council of Commons who vote on funds.[2]

The military includes a standing army, the King's Own, the Queen's Riders, semi-independent knights, and troops levied from local lords. Bandit raids are a problem throughout the kingdom, and border-raids from Scanra are common.

Farming, and fishing along the coastlines, are the main sources of food and wealth in Tortall. Corus and Port Legann are also trading centers.

The main unit of currency in Tortall is the Gold Noble, with Silver Nobles, Copper Nobles, and Copper Bits as lower denominations.

Some currency values from the 400's HE in Tortall:

  • A top-quality horse-Upwards of 30 gold nobles[3]
  • Wage of a maid in the Royal Palace-One silver noble per month (plus room and board)[4]
  • Wage of the assistant horsemistress of the Queen's Riders-Two coppers per day (plus room and board)[5]

History and Culture

Present-day Tortall includes many conquered lands, among them Barzun.

Tortall, by dint of absorbing the Bazhir tribes, being a center for commerce and learning, and the policies of its current rulers, has become a multicultural society, at least in Corus.

Justice

The law in Tortall is kept by the Provost's Guard, which was founded in the second century of the Human Era. In the third century strict laws were in place. For example a sentenced counterfeiter was boiled in oil and someone just passing coles along had his or her hand lopped off.[6] Apart from that the law was also very strict when a guardsman or guardswoman was attacked or if children were harmed. Slavery was still allowed in that time, although there were already progressive tendencies wanting to ban it and illegal slave auctions—which were only illegal because they didn't pay the demanded taxes to the Crown—caused some trouble in that time.

Not much is known about how the law has changed in the following decades, but by the fifth century of the Human Era slavery is prohibited in Tortall.


Wars

Known wars:

Religion

Most Tortallans worship primarily Mithros and the Goddess, along with any of the other Greater and Lesser Gods. Mithran priests are trained in the City of the Gods.

References

  1. LK, Chp 4
  2. LK, Chp 6
  3. ATFA, Chp 5
  4. Page, Chp 1
  5. WM, Chp 1
  6. Bloodhound, September 7, 247 (p. 11)
  7. Tortallan timeline

See also

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