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{{stub|Tortall|people}}
 
{{stub|Tortall|people}}
The '''Bazhir''' are, collectively, the nomadic tribes of [[Tortall]]'s [[Great Southern Desert]].
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The '''Bazhir''' are, collectively, the nomadic tribes of [[Tortall]]'s [[Great Southern Desert]]. The Bazhir are widely known for their fine horses, which the tribespeople refer to as "children of the wind."<ref>Squire, Chp 10</ref>
   
 
The Bazhir live in a strict tribal community structure, with each tribe being led by a headman. Bazhir women are brought up to be subservient to men, and to always wear the veil for modesty.
 
The Bazhir live in a strict tribal community structure, with each tribe being led by a headman. Bazhir women are brought up to be subservient to men, and to always wear the veil for modesty.
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Based on medeival Africa and/or the Middle East
 
Based on medeival Africa and/or the Middle East
   
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== References ==
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<references/>
   
   

Revision as of 00:39, 12 April 2009

Template:Stub The Bazhir are, collectively, the nomadic tribes of Tortall's Great Southern Desert. The Bazhir are widely known for their fine horses, which the tribespeople refer to as "children of the wind."[1]

The Bazhir live in a strict tribal community structure, with each tribe being led by a headman. Bazhir women are brought up to be subservient to men, and to always wear the veil for modesty.

Bazhir magic users are known as shamen and have great authority within their tribes.

The Voice of the Tribes is the spiritual link between all the Bazhir, a position of highest honor. In 438 HE, Jonathan of Conte becomes the Voice of the Tribes upon the death of Ali Mukhtab, the previous Voice. This is the first time when a non-Bazhir has become the Voice, and marks a major turning point in the relationship between the Bazhir and the Kingdom of Tortall.

Known Tribes

The following are known tribes in 438 HE:

  • Bloody Hawk
  • Sunset Dragon


Notes

Based on medeival Africa and/or the Middle East


References

  1. Squire, Chp 10


See also: The Woman Who Rides Like a Man